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Gs Mombassa Cvc

Title: Gs Mombassa Cvc
Section: Modified Multiplayer Maps
Author: GHILLI
Description: A New Mombassa variant

File Name: Gs_Mombassa_CvC.zip
Media Type: Zip
Size: 15.9M  Date: 06/08/11
Map Size: Large
Downloads: 3,469
User Rating: 7.9


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User Rating: 7.9



File Notes


This map contains cars made by: Bungie(Warthog) and inkscape(pimped civvihog).
I, GHILLI, only modified the cars to meet my needs.

A List of all the Weapons in the map Gs_Mombassa_CvC and their stats
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1)LRAR (Long Range Assault Rifle)
- Color: Grey
- Damage: 30DMG
- Mag Capacity: 30R
- Initial Ammo: 240R
- Max Ammo: 480R
- Fire Mode: FA
- Rate Of Fire: 10RPS
- Reload Time: 3.4S
- Accuracy: 80%
- Accuracy2: 100%
- Scope: 2x
- Range: 80u


2)CRAR (Close Range Assault Rifle)
- Color: White
- Damage: 10DMG
- Mag Capacity: 50R
- Initial Ammo: 250R
- Max Ammo: 500R
- Fire Mode: FA
- Rate Of Fire: 30RPS
- Reload Time: 3.4S
- Accuracy: 50%
- Range: 40u


3)HPP (High Power Pistol)
- Color: Silver
- Damage: 40DMG
- Mag Capacity: 8R
- Initial Ammo: 64R
- Max Ammo: 128R
- Fire Mode: SA
- Rate Of Fire: 3RPS
- Reload Time: 2.17S
- Accuracy: 70%
- Range: 50u


4)LPP (Low Power Pistol)
- Color: Black
- Damage: 15DMG
- Mag Capacity: 15R
- Initial Ammo: 60R
- Max Ammo: 120R
- Fire Mode: SA
- Rate Of Fire: 5RPS
- Reload Time: 2.17S
- Accuracy: 90%
- Accuracy2: 100%
- Scope: 2x
- Range: 60u


5)MP45 (Machine Pistol 45)
- Color: Blue
- Damage: 5DMG
- Mag Capacity: 30R
- Initial Ammo: 120R
- Max Ammo: 240R
- Fire Mode: FA
- Rate Of Fire: 45RPS
- Reload Time: 2.17S
- Accuracy: 40%
- Range: 40u


6)BASR (Bolt Action Sniper Rifle)
- Color: Black
- Damage: 150DMG
- Mag Capacity: 4R
- Initial Ammo: 24R
- Max Ammo: 48R
- Fire Mode: BA/SS
- Chamber Time: 1S
- Rate Of Fire: 1RPS
- Accuracy: 90%
- Accuracy2: 100%
- Scope: 2x & 8x
- Range: 1000u


7)SASR (Semi-Auto Sniper Rifle)
- Color: Grey
- Damage: 75DMG
- Mag Capacity: 8R
- Initial Ammo: 24R
- Max Ammo: 48R
- Fire Mode: SA
- Rate Of Fire: 3RPS
- Accuracy: 70%
- Accuracy2: 70%
- Scope: 2x & 4x
- Range: 500u


8)AVRL (Anti-Vehicle Rocket Launcher)
- Damage: 300DMG
- Mag Capacity: 1R
- Initial Ammo: 2R
- Max Ammo: 4R
- Fire Mode: SS
- Reload Time: 5S
- Accuracy: 60%
- Accuracy2: 60%
- Scope: 2x
- Range: 100u


9)PASG (Pump-Action Shotgun)
- Color: Black
- Damage: 150DMG
- Pellets: 15P
- PP Dmg: 10DMG
- Mag Capacity: 8R
- Initial Ammo: 32R
- Max Ammo: 64R
- Fire Mode: PA
- Rate Of Fire: 1RPS
- Reload Time: 0.4S per round
- Spread: 15P/10D
- Accuracy: 19.1%
- Range: 50u

10)SASG (Semi-Auto Shotgun)
- Color: Grey
- Damage: 75DMG
- Pellets: 15P
- PP Dmg: 5DMG
- Mag Capacity: 12R
- Initial Ammo: 36R
- Max Ammo: 72R
- Fire Mode: SA
- Rate Of Fire: 5RPS
- Reload Time: 0.4S per round
- Spread: 15P/20D
- Accuracy: 4.8%
- Range: 40u

11)Stun Grenade
- Color: Tan/Brown
- Desc: Only damages shields and stuns
anyone within its blast radius

12)Flashbang Grenade
- Color: Black
- Desc: Releases a bright flash of white
light that temporarily blinds anyone
within its blast radius



~KEY~
Damage = Max Possible Damage per Round/Bullet/etc...
Pellets = # of pellets per Round **SHOTGUNS ONLY**
Accuracy2 = Accuracy while zoomed
Initial Ammo = Amount of Ammo that the weapon spawns with
Max Ammo = Max Amount of Ammo that can be carried
Chamber Time = How long it takes to chamber the next round
PP DMG = Per Pellet Damage or Damage Per Pellet

1R = 1 Round/Bullet
1S = 1 Seconds
RPS = Rounds Per Second
1u = 1 World Unit = 1 meter
1P = 1 Projectile/Pellet
1D = 1 Degree

Firemode Key:
FA = Fully Automatic
#B = # Round Burst
SA = Semi-Automatic
BA = Bolt Action
SS = Single Shot
PA = Pump Action

Accuracy Key:
100% = Error: 00.0 Degrees
90% = Error: 01.0 Degrees
80% = Error: 02.0 Degrees
70% = Error: 03.0 Degrees
60% = Error: 04.0 Degrees
50% = Error: 05.0 Degrees
40% = Error: 06.0 Degrees
30% = Error: 07.0 Degrees
20% = Error: 08.0 Degrees
10% = Error: 09.0 Degrees
00% = Error: 10.0 Degrees

Shotgun Accuracy Key:
% Accuracy = 100(#P/(3.14(#D/2)^2))
Spread = #P/#D

Damage key:
Shields = 80.00 DMG
1 health bar = 6.66 DMG

 

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