Maps, Tags, Tutorials and Assets for the Halo Custom Edition Game



Follow/Share Us


Follow HaloCEmaps on Twitter


Website FAQ
Troubleshooting Halo CE
Dedicated Server


Official HEK Mapping Tutorial
Ghost's Tutorials Index
Top 100 Favorites Lists
Top 50 Year 2007 Lists
Top 50 Year 2008 Lists
Top 50 Year 2009 Lists
Top 50 Year 2010 Lists
Top 50 Year 2011 Lists
Top 50 Year 2012 Lists
Top 50 Year 2013 Lists
Top 50 Year 2014 Lists

Email Notices


File Sections

All Files
Halo Custom Edition Game
Official Halo CE Files
Halo CE Maps
Lumoria Campaign
Modified Single Player Maps
Custom Single Player Maps
CMT Single Player Maps
Multiplayer Maps w/ AI
Modified Multiplayer Maps
YELO - Open Sauce Maps
Maps for Machinima
Custom UI Files
Halo Utilities
3D Model Files
Halo CE Misc. Tags
Halo CE Biped Tags
Halo CE Scenery Tags
Halo CE Tag Packs
Halo CE Vehicle Tags
Halo CE Weapon Tags
Misc. Halo Files
The Halo CE Chronicles


Help us defer the
cost of bandwidth.

RSS Feed

RSS Feed

Launch Bay

Title: Launch Bay
Section: Halo CE Maps
Author: EJ Burke
Description: A section of UNSC Cruiser that was sealed off and reconfigured for Spartan training exercises during deep space voyages

File Name:
Media Type: Zip
Size: 9.1M  Date: 10/27/04
Map Size: Large
Downloads: 12,666
User Rating: 9.1

User Screenshots!

There are currently 7 Additional Screenshots for this map
Review User Screenshots
Add New Screenshot

problems downloading files?

Rate This File!

User Rating: 9.1

File Notes

1. Preface

It's been a long road for me with the map. I've been plugging away for 4 months. I've invested hundreds of hours and neglected a million things to come this far. My goal was to make the best custom map that I possibly could and perhaps the best overall CE map. But I'll let you do the judging. I'm too tired.

After all the designs, redesigns, textures, retextures, lighting, and relighting, it's a very difficult thing to let this map go. But I'm sure you'll give it a good home.

2. Backstory

Uhhh.... let's see... A section of UNSC Cruiser that was sealed off and reconfigured for Spartan training exercises during deep space voyages? That sound okay? Fine then. I'll go with that.

3. Weapon Modifications

Due to the scale of the map, I thought it was necessary to imrpove certain weapons, so that the pistol wouldn't be the mandatory choice. I was very conservative and left most weapons alone. Though I will say this: you can either live by the AR, or die by the AR. The bitch is back.

- Assault Rifle (greater accuracy, greater damage per round, lower rate of fire) Effectiveness: 8
- Pistol (lower damage per round) Effectiveness: 7
- Needler (faster needles) Effectiveness: 4
- Fuel Rod Gun (lower rate of fire) Effectiveness: 10
- Warthog Chaingun (greater accuracy) Effectiveness: 7

4. Recommended Gametypes

- Assault
- King of the Hill
- Crazy King
- Race

5. Tale of the Tape

- 21,706 Polygons (BSP)
- 37 Shaders
- 168 Clusters
- 10 Teleporters
- 12 Ladders
- 136 Scenery Objects
- 4 Hills (KOTH)
- 2 Scorpions
- 2 Warthogs
- 2 Rocket Warthogs
- 4 Banshees
- 4 Ghosts
- 2 Shades
- 6 Assault Rifles
- 4 Shotguns
- 6 Sniper Rifles
- 10 Pistols
- 2 Rocket Launchers
- 4 Flamethrowers
- 1 Fuel Rod Gun
- 2 Plasma Pistols
- 4 Plasma Rifles
- 4 Needlers
- 22 Frag Grenades
- 22 Plasma Grenades
- 5 Health Packs
- 2 Invisibility Power-ups
- 1 Overshield

6. Shaders

- blue light (transparent chicago) invisible
- blue (transparent chicago)
- flourescent strong (transparent chicago)
- hidden light (transparent chicago) invisible
- launch border light (environment, flat cube)
- launch box panel (environment, bump, bumped cube)
- launch burn panel (environment. bump, bumped cube)
- launch burn steel (environment, flat cube)
- launch ceiling (environment, bump, flat cube)
- launch chainlink (environment, bump/transparency, flat cube)
- launch decal (transparent chicago)
- launch decals new (environment, bump/transparency, flat cube)
- launch detail strips (environment, flat cube)
- launch floor (environment, flat cube)
- launch glass floor (transparent glass, bump, flat cube)
- launch interior (environment, flat cube)
- launch ladder (environment, bump/transparency, flat cube)
- launch large panel (environment, flat cube)
- launch panel long (environment, bump, bumped cube)
- launch panel scuff (environment, flat cube)
- launch plate track (environment, bump/transparency, flat cube)
- launch ramp (environment, bump, flat cube)
- launch steel light (environment, flat cube)
- launch steel (environment, bump, bumped cube)
- launch tactile steel (environment, bump, bumped cube)
- launch tech glow (transparent chicago)
- launch tech rack plate (environment, flat cube map)
- launch tech (environment, bump, bumped cube)
- launch teleporter (transparent chicago extended)
- launch trim (environment, bump, flat cube)
- launch wall panels (environment, bump, flat cube)
- launch wall slats (environment, bump, bumped cube)
- launch wall (environment, bump, glow, bumped cube)
- light strips (environment, bump, glow, bumped cube)
- red blue steel (environment, glow, flat cube)
- red light (transparent chicago) invisible
- red (transparent chicago)

7. Scenery

- Flag Base
- Human Barricade Large
- Barricade Long
- Light Post
- Crate
- Pillar
- Red Light Box
- Blue Light Box
- Light Box
- Terminal
- Teleporter

8. Thanks!

Thank you, Bungie, for making my favorite game of all time. Thank you, Gearbox, for shouldering the Custom Edition yourselves and making this map possible. Thanks to Nick from CEAds for letting me use his server to beta test. Thanks to Grenadiac for lending Nick the server. Thanks to the non-dead weight beta testers. There are a few that come to mind more readily than others, but you all offered invaluable help and I appreciate your enthusiasm. And thank YOU for reading this and giving my map a try.


Users Also Liked

Halo 2 CE New Mombasa
Downloads: 84,638
User Rating: 9.1

Launch Bay X
Downloads: 21,915
User Rating: 9.1

Chronopolis C3 Public Bet
Downloads: 215,877
User Rating: 9.1

Downloads: 70,051
User Rating: 9.0

Halo 2 CE Zanzibar
Downloads: 110,865
User Rating: 9.1