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Halo 3 Hud

Title: Halo 3 Hud
Section: Halo CE Misc. Tags
Author: Jesse
Description: This is the heads up display used in sandtrap

File Name:
Media Type: Zip
Size: 2.2M  Date: 10/31/10
Downloads: 4,449
User Rating: 7.6

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User Rating: 7.6

File Notes

For the unit interfaces you've got:
shield meter
motion sensor
and motion sweepers.

This also contains the hud elements necessary for these weapons:

Assault rifle
Battle rifle
Beam rifle
Brute shot
Energy sword
Plasma cannon\Fuel rod
Gravity Hammer
Missile Pod
Plasma pistol
Plasma rifle
Rocket Launcher
Odst SMG
Sniper rifle
Spartan Laser
an "unknown" for any weapons
And all vehicles.

This also includes the effects for zooming out when firing.

To use this hud the way it was meant to be do the following:

Scroll to the globals and change the following:

Grenades, set the frag to

halo3\hud\grenade hud interfaces\frag

and set the plasma to

halo3\hud\grenade hud interfaces\plasma

In Interface bitmaps set the following:

Motion sensor sweep bitmap to

halo3\hud\unit hud interfaces\bitmaps\sweeper

Motion sensor sweep bitmap m to

halo3\hud\unit hud interfaces\bitmaps\sweeper mask

Set the Multiplayer hud bitmap to

bitmaps\4\mp hud bitmap

and finally set the hud digits definition (the numbers) to


Open your currently used biped in the multyplayer or single player tab on globals
and add this to the .biped file in the right spot for both default\solo player hud and multiplayer hud

halo3\hud\unit hud interfaces\h3_mp

And lastly, go to each .weapon of the tags you are using, and scroll to the hud interface part and set the following:

halo3\hud\weapon interfaces\weapon name\weapon name

replace "weapon name" with the name of the gun you want to use.
do this to all weapons, and you should be finished.


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