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RNDM Ascension

Title: RNDM Ascension
Section: Modified Multiplayer Maps
Author: Mr. Grunstworthy/Randomation's map balance
Description:

File Name: RNDM_Ascension.zip
Media Type: Zip
Size: 34.1M  Date: 05/27/07
Map Size: Medium
Downloads: 2,445
User Rating: 8.6


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User Rating: 8.6



File Notes

NOTE THAT THIS MAP WAS NOT MADE BY ME, EVERYTHING EXCEPT FOR WEAPONS WAS MADE BY (i think) {KaS} Clan (or whatever version had the Brute Plasma Rifle and Carbine as spawn weapons)

All I did was balance the map out to make it more suitable to multiplayer, rather than its previous state which was unbalanced (scarab gun, anybody?)

I did, however, leave the AI on top of the tower, to indicate that I did indeed not make this level.



Title:
RNDM_Ascension

Reccomendation: Great for Free for All games, or Team Slayer matches. I overhauled the weapon placements to give it a better balance, and through testing I have discerned that this level feels like it's Halo 2 counterpart. (or, as much as it can in Halo CE).

Notes: This is the first map i've sent out (though it was not built by me) that has fixed strings and pickup icons. Now, every weapon has it's own pickup icon and strings. Weapons are now called by their full name -- The BR55 Battle Rifle, or MA5B Assault Rifle, for instance.

Credits:
{KaS} Clan: Modelling, Texturing, basically everything except for weapons.
Mr. Gruntsworthy: Weapon population
El Crappio: His French FAMAS was used
Knave's Halo 2 weapons pack, which included the BR55, the
M6C, and the M7

ENDING NOTE: I know that there are a few other variations of Ascension out there; but try this one, and see if it's balanced to the point of playability or not.

and {KaS} Clan, if you see this, I hope i'm making the map a more aesthetic choice in normal multiplayer! Yours was of a different kind of 'fun'... I'm just making a variation that fits into normal multiplayer scenarios

 

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