Maps, Tags, Tutorials and Assets for the Halo Custom Edition Game

MENU

Search

Follow/Share Us

 

Follow HaloCEmaps on Twitter

Troubleshooting

Website FAQ
Troubleshooting Halo CE
Dedicated Server

Extras

Official HEK Mapping Tutorial
Ghost's Tutorials Index
Top 100 Favorites Lists
Top 50 Year 2007 Lists
Top 50 Year 2008 Lists
Top 50 Year 2009 Lists
Top 50 Year 2010 Lists
Top 50 Year 2011 Lists
Top 50 Year 2012 Lists
Top 50 Year 2013 Lists
Top 50 Year 2014 Lists

Email Notices


Translate


File Sections

All Files
Halo Custom Edition Game
Official Halo CE Files
Halo CE Maps
Lumoria Campaign
Modified Single Player Maps
Custom Single Player Maps
CMT Single Player Maps
Multiplayer Maps w/ AI
Modified Multiplayer Maps
YELO - Open Sauce Maps
Maps for Machinima
Custom UI Files
Halo Utilities
Tutorials
3D Model Files
Halo CE Misc. Tags
Halo CE Biped Tags
Halo CE Scenery Tags
Halo CE Tag Packs
Halo CE Vehicle Tags
Halo CE Weapon Tags
Misc. Halo Files
The Halo CE Chronicles


Donate

Help us defer the
cost of bandwidth.

RSS Feed

RSS Feed

Alonewinder

Title: Alonewinder
Section: Maps for Machinima
Author: PsiMatrix
Description: Based on the original Sidewinder modified for the purposes of the machinimas ALONE and Major Tom Diaries.

File Name: alonewinder.zip
Media Type: Zip
Size: 17.3M  Date: 05/13/06
Downloads: 7,229
User Rating: 9.0


User Screenshots!

There are currently 2 Additional Screenshots for this map
Review User Screenshots
Add New Screenshot



problems downloading files?


Rate This File!

User Rating: 9.0



File Notes

Additions include:
The Boomstick - make sure you are clear of your target and pull the trigger. Gimme some sugar baby!
Spawn gun - infinite ammo but no projectile. By request.
Railgun - it's nice, I like it

Bipeds in Red Base - for machinima purposes but there's only five so I didn't think it mattered much having them ready.
Armory - Blue base now has many human weapons lining the walls.
These two modifications make gameplay horribly unbalanced unless you like a challenge being on the red team

Several vehicles have been added by request, others by design:
- Heretic Banshee
- Pelican
- Gunship Pelican (Tiamat's)
- Wasp
- Mongoose (ATV)
- Snowhog

The Snowhog is provided courtesy of KiLLa, Lightning, [gx]Shadow with help from The Ghost, author of Sneak (another cool map featuring the Snowhog).
For those who whine about not being able to use a really cool model, tag, whatever - try messaging their creator(s). I did and they said Yes as long as they got a look-in at what I used it for.

Vehicle names for the object_create_anew command
peli - upside-down Pelican on the central passage, red side
npeli - Tiamat's Pelican next to the Blue banshee spawn point
matt - face-down tank, blue base at the ice-strip
cartman - red base tank away from the tree
wasp - Wasp, spawns below the blue side to red side crossover teleport just in the crevace at canyon floor level
mule - ATV next to the wasp spawn (I know it's called Mongoose really but it's Kirby's nickname for the ATV)
becky - Driverless rockethog spawns inside the blue core passage next to the flamethrower spawn point
snowy - Snowhog that spawns in the red core passage near the red flamethrower spawn point
checker - the covie turret at the canyon apex a.k.a. "the sitting duck"
biscuit - Covie turret that spawns inside the core passage
hera - Heretic Banshee that spawns next to the red base Banshee
herb - Heretic Banshee that spawns next to the blue base Banshee
terrance - Warthog spawns out the left entrance of red base
phillip - Warthog spawns out the right entrance of blue base
scott - Warthog spawns out the right entrance of red base
saddam - Warthog spawns out the left entrance of blue base
wendy - Rockethog spawns out the right entrance of red base
bebe - Rockethog spawns out the left entrance of blue base
sonny - blue base Banshee
cher - red base Banshee

There is also two special Warthog spawns which fans of FTC might find amusing

There is also an infinite vehicles script in use. I hate the covie turret so I made both of them triggers for the extra vehicles.
!!!IF YOU DON'T WANT THE EXTRA VEHCILES MAKE SURE TO CREATE A GAMETYPE WITH NO TURRETS!!!
For those that do:
1 turret spawns mule, becky, snowy, wasp and matt
2 turrets spawns the above plus peli, npeli, hera and herb

KNOWN BUGS
Animations for the npelican driver got screwed up so the seat is both out of position and the driver invisible but for my purposes it's fine

 

Users Also Liked

H2 Coagulation Movie Edit
Downloads: 25,887
User Rating: 9.1