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Beach Assault Mod (Fixed AI)

Title: Beach Assault Mod (Fixed AI)
Section: Modified Multiplayer Maps
Author: Changes by Anesthetic
Description:

File Name: beachasultmod.zip
Media Type: Zip
Size: 5.5M  Date: 09/26/05
Map Size: Medium
Downloads: 6,327
User Rating: 8.2


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User Rating: 8.2



File Notes


Contents: beachasultmod.map
Beach Assault Mod Gametype Folder
Readme

Changes by Anesthetic
This and the original map were very fun and enjoyable. So I renamed the mod to beachasultmod. I take No credit for the map or the mod. I just renamed the mod and played around and tested it till I got a gametype that provided the best gameplay possible. I have included the gametype which has the changes false prophet nemesis provided including Flag Force Reset and the other changes.

I also got rid of the flying ghosts and every other vehicle not including the warthogs from the gametype because it caused errors in gameplay like making all the AI walk into the water and stand in a huddle and not fight. When the other vehicles were gone the game ran perfectly.




Beach Assault Mod (Fixed AI)
Modded By FalseProphetNemesis ( {CRG}Kryp ).

This is the Beach Assualt map but with a few differences. This map is modded and the AI problems are fixed or should be fixed (I haven't tested it online with anyone yet). BTW I did NOT make this map. I ONLY modded it and fixed the AI problems (hopefully...) and made the AI bots smarter AND all of them WILL attack you.

*NOTE* - Be sure to look at the pictures included because 2 of them show how to correctly set the game settings for best results. If you do not set the "FLAG FORCE RESET" then you wil get spazed out AI bots. You MUST set that for everything to work correctly. Also you should have the weapons settings on "NORMAL" for best results.

1. AI bots are now smarter and fight better (No bot will just stand around and do nothing)
2. Infinite Ammo and zoom in ability for weapons and they shoot much farther then normal.
3. Homing Rocket Lancher Warthog (rocket projectile shoots slower to make up for the homing)
4. Banshees were removed for flying ghost vehicles with different projectiles to shoot.
(first shot is a neat looking covenant plasma shot and the secondary shot is the plasma cannon's projectile).
5. AI Bots are immune to falling and so is the Master Cheif.
6. Improved the accuarcy of the Assualt Rifle and Shotgun.
7. Red AI bots have Shotguns and throw Frag Grenades.
8. Blue AI Bots have Assault Rifles and throw skull Plasma Grenades.
9. There is now a needler hog (which replaces the tanks,normal warthogs and normal ghosts).
10. AI bots know when you are in a vehicle and will get in with you if your close enough (only bots on your "team" will get in). This was already on the map but I made it even better.
11. The plasma pistol was replaced by the needler.
12.Covenant gun turrets were removed along with the covenant sheilds.
13. When you are in a vehicle you can look higher now.

Thats about all the changes I guess. Hope you have fun playing the mod.

-FalseProphetNemesis

 

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